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课程目录:
├──1 – Introduction and Setup
| ├──1 -code.zip 5.02kb
| ├──1 -Godot and C# Installation and Setup.mp4 86.01M
| ├──1 -Godot and C# Installation and Setup.srt 14.85kb
| ├──1 -Godot and C# Installation and Setup.vtt 15.66kb
| ├──2 -C# and VSCode Configuration.mp4 61.48M
| ├──2 -C# and VSCode Configuration.srt 16.88kb
| ├──2 -C# and VSCode Configuration.vtt 17.69kb
| ├──2 -code.zip 5.02kb
| ├──3 -code.zip 8.47kb
| ├──3 -Godot Editor Orientation.mp4 55.56M
| ├──3 -Godot Editor Orientation.srt 13.11kb
| ├──3 -Godot Editor Orientation.vtt 14.24kb
| ├──4 -code.zip 5.86kb
| ├──4 -The First C# Script.mp4 82.02M
| ├──4 -The First C# Script.srt 16.50kb
| ├──4 -The First C# Script.vtt 17.39kb
| ├──5 -code.zip 7.03kb
| ├──5 -Instantiating New Scenes.mp4 83.91M
| ├──5 -Instantiating New Scenes.srt 14.11kb
| ├──5 -Instantiating New Scenes.vtt 14.94kb
| ├──6 -code.zip 7.17kb
| ├──6 -Introduction to Signals.mp4 102.55M
| ├──6 -Introduction to Signals.srt 18.63kb
| ├──6 -Introduction to Signals.vtt 19.59kb
| ├──7 -code.zip 7.25kb
| ├──7 -Modifying Window Settings.mp4 30.46M
| ├──7 -Modifying Window Settings.srt 5.84kb
| └──7 -Modifying Window Settings.vtt 6.17kb
├──2 – Foundational Mechanics
| ├──1 -Basic Grid Operations and TileMapLayer Introduction.mp4 147.69M
| ├──1 -Basic Grid Operations and TileMapLayer Introduction.srt 28.55kb
| ├──1 -Basic Grid Operations and TileMapLayer Introduction.vtt 30.12kb
| ├──1 -code.zip 9.62kb
| ├──1 -highlight_tile.png 0.22kb
| ├──10 -code.zip 2.66M
| ├──10 -Using Grid State for More Sophisticated Building Rules.mp4 180.71M
| ├──10 -Using Grid State for More Sophisticated Building Rules.srt 21.12kb
| ├──10 -Using Grid State for More Sophisticated Building Rules.vtt 22.48kb
| ├──11 -code.zip 2.66M
| ├──11 -Highlighting Expandable Building Area.mp4 238.92M
| ├──11 -Highlighting Expandable Building Area.srt 27.17kb
| ├──11 -Highlighting Expandable Building Area.vtt 28.60kb
| ├──11 -highlight_tile.png 0.27kb
| ├──12 -Adding Animated Tree Tiles.mp4 118.16M
| ├──12 -Adding Animated Tree Tiles.srt 10.81kb
| ├──12 -Adding Animated Tree Tiles.vtt 11.87kb
| ├──12 -code.zip 2.68M
| ├──13 -Accounting for Trees in GridManager.mp4 217.02M
| ├──13 -Accounting for Trees in GridManager.srt 19.83kb
| ├──13 -Accounting for Trees in GridManager.vtt 20.90kb
| ├──13 -code.zip 2.68M
| ├──14 -Applying Y-Sorting for Proper Draw Order.mp4 135.77M
| ├──14 -Applying Y-Sorting for Proper Draw Order.srt 10.83kb
| ├──14 -Applying Y-Sorting for Proper Draw Order.vtt 11.70kb
| ├──14 -code.zip 2.68M
| ├──15 -Adding Village Buildings.mp4 179.46M
| ├──15 -Adding Village Buildings.srt 19.30kb
| ├──15 -Adding Village Buildings.vtt 20.29kb
| ├──15 -code.zip 2.69M
| ├──16 -code.zip 2.69M
| ├──16 -Introduction to Custom Resources.mp4 179.44M
| ├──16 -Introduction to Custom Resources.srt 22.24kb
| ├──16 -Introduction to Custom Resources.vtt 24.12kb
| ├──17 -code.zip 2.69M
| ├──17 -Highlighting Resource Tiles.mp4 165.84M
| ├──17 -Highlighting Resource Tiles.srt 17.54kb
| ├──17 -Highlighting Resource Tiles.vtt 17.95kb
| ├──18 -code.zip 2.69M
| ├──18 -Tracking Collected Resource Tiles.mp4 125.17M
| ├──18 -Tracking Collected Resource Tiles.srt 12.38kb
| ├──18 -Tracking Collected Resource Tiles.vtt 13.10kb
| ├──2 -code.zip 9.69kb
| ├──2 -Using a HashSet to Mark Occupied Tiles.mp4 41.10M
| ├──2 -Using a HashSet to Mark Occupied Tiles.srt 6.57kb
| ├──2 -Using a HashSet to Mark Occupied Tiles.vtt 6.79kb
| ├──3 -code.zip 9.62kb
| ├──3 -Minor Code Cleanup.mp4 61.83M
| ├──3 -Minor Code Cleanup.srt 9.31kb
| ├──3 -Minor Code Cleanup.vtt 9.81kb
| ├──4 -Adding the Asset Pack and Tower Art.mp4 114.81M
| ├──4 -Adding the Asset Pack and Tower Art.srt 14.38kb
| ├──4 -Adding the Asset Pack and Tower Art.vtt 15.79kb
| ├──4 -code.zip 2.63M
| ├──4 -Tiny Swords.zip 2.65M
| ├──5 -code.zip 2.66M
| ├──5 -Introduction to Autotiling.mp4 226.40M
| ├──5 -Introduction to Autotiling.srt 26.59kb
| ├──5 -Introduction to Autotiling.vtt 28.25kb
| ├──6 -code.zip 2.66M
| ├──6 -Refactoring Code Into a GridManager.mp4 193.12M
| ├──6 -Refactoring Code Into a GridManager.srt 25.19kb
| ├──6 -Refactoring Code Into a GridManager.vtt 25.96kb
| ├──7 -code.zip 2.66M
| ├──7 -Defining and Using TileSet Custom Data.mp4 95.95M
| ├──7 -Defining and Using TileSet Custom Data.srt 11.04kb
| ├──7 -Defining and Using TileSet Custom Data.vtt 11.30kb
| ├──8 -Adding a Base Building.mp4 142.28M
| ├──8 -Adding a Base Building.srt 20.47kb
| ├──8 -Adding a Base Building.vtt 22.17kb
| ├──8 -code.zip 2.66M
| ├──9 -code.zip 2.66M
| ├──9 -Using Autoloads and Custom Signals for Grid State Updating.mp4 160.19M
| ├──9 -Using Autoloads and Custom Signals for Grid State Updating.srt 21.87kb
| └──9 -Using Autoloads and Custom Signals for Grid State Updating.vtt 23.39kb
├──3 – Refining Gameplay Mechanics
| ├──1 -code.zip 2.69M
| ├──1 -Introduction to Control Nodes.mp4 139.37M
| ├──1 -Introduction to Control Nodes.srt 18.24kb
| ├──1 -Introduction to Control Nodes.vtt 19.70kb
| ├──10 -code.zip 2.71M
| ├──10 -Transforming the Main Scene Into a Base Level Scene.mp4 69.81M
| ├──10 -Transforming the Main Scene Into a Base Level Scene.srt 6.91kb
| ├──10 -Transforming the Main Scene Into a Base Level Scene.vtt 7.17kb
| ├──11 -Adding Terrains to the Tileset.mp4 133.88M
| ├──11 -Adding Terrains to the Tileset.srt 14.96kb
| ├──11 -Adding Terrains to the Tileset.vtt 15.99kb
| ├──11 -code.zip 2.74M
| ├──12 -Adding Water to the Tileset.mp4 100.50M
| ├──12 -Adding Water to the Tileset.srt 11.81kb
| ├──12 -Adding Water to the Tileset.vtt 12.31kb
| ├──12 -code.zip 2.75M
| ├──13 -Adding Shadows to the Tileset.mp4 130.18M
| ├──13 -Adding Shadows to the Tileset.srt 14.47kb
| ├──13 -Adding Shadows to the Tileset.vtt 15.66kb
| ├──13 -code.zip 2.75M
| ├──14 -code.zip 2.75M
| ├──14 -Designing Your First Level.mp4 185.34M
| ├──14 -Designing Your First Level.srt 16.29kb
| ├──14 -Designing Your First Level.vtt 17.57kb
| ├──15 -Adding Camera Panning.mp4 186.23M
| ├──15 -Adding Camera Panning.srt 22.11kb
| ├──15 -Adding Camera Panning.vtt 24.00kb
| ├──15 -code.zip 2.75M
| ├──16 -code.zip 2.75M
| ├──16 -Fixing Tileset, Centering the Camera, and Adding Configurable Starting Resources.mp4 73.25M
| ├──16 -Fixing Tileset, Centering the Camera, and Adding Configurable Starting Resources.srt 6.39kb
| ├──16 -Fixing Tileset, Centering the Camera, and Adding Configurable Starting Resources.vtt 6.71kb
| ├──17 -code.zip 2.75M
| ├──17 -Fixing Shadow Tiles Invalidating Buildable Tiles.mp4 84.07M
| ├──17 -Fixing Shadow Tiles Invalidating Buildable Tiles.srt 7.03kb
| ├──17 -Fixing Shadow Tiles Invalidating Buildable Tiles.vtt 7.54kb
| ├──18 -code.zip 2.75M
| ├──18 -Making UI Buttons Follow Camera.mp4 82.51M
| ├──18 -Making UI Buttons Follow Camera.srt 7.55kb
| ├──18 -Making UI Buttons Follow Camera.vtt 8.32kb
| ├──2 -code.zip 2.69M
| ├──2 -Streamlining Building Placement.mp4 145.31M
| ├──2 -Streamlining Building Placement.srt 18.49kb
| ├──2 -Streamlining Building Placement.vtt 19.99kb
| ├──3 -code.zip 2.70M
| ├──3 -Creating a Building Manager.mp4 167.85M
| ├──3 -Creating a Building Manager.srt 18.24kb
| ├──3 -Creating a Building Manager.vtt 19.19kb
| ├──4 -code.zip 2.70M
| ├──4 -Creating a Building Placement Ghost.mp4 184.93M
| ├──4 -Creating a Building Placement Ghost.srt 21.38kb
| ├──4 -Creating a Building Placement Ghost.vtt 22.99kb
| ├──5 -code.zip 2.70M
| ├──5 -Indicating Whether Building Ghost is Valid.mp4 154.78M
| ├──5 -Indicating Whether Building Ghost is Valid.srt 16.55kb
| ├──5 -Indicating Whether Building Ghost is Valid.vtt 17.17kb
| ├──6 -Cancelling Building Placement.mp4 77.20M
| ├──6 -Cancelling Building Placement.srt 10.26kb
| ├──6 -Cancelling Building Placement.vtt 10.46kb
| ├──6 -code.zip 2.70M
| ├──7 -code.zip 2.70M
| ├──7 -Refactoring Building Manager to Support States.mp4 185.19M
| ├──7 -Refactoring Building Manager to Support States.srt 24.24kb
| ├──7 -Refactoring Building Manager to Support States.vtt 25.44kb
| ├──8 -code.zip 2.70M
| ├──8 -Refunding Resources and Updating Grid on Building Destruction.mp4 243.36M
| ├──8 -Refunding Resources and Updating Grid on Building Destruction.srt 27.28kb
| ├──8 -Refunding Resources and Updating Grid on Building Destruction.vtt 29.80kb
| ├──9 -Adding a Win Condition.mp4 220.62M
| ├──9 -Adding a Win Condition.srt 24.84kb
| ├──9 -Adding a Win Condition.vtt 26.82kb
| └──9 -code.zip 2.71M
├──4 – Expanding the Game Mechanics, UI, and Levels
| ├──1 -code.zip 2.75M
| ├──1 -Making Buildings Occupy Multiple Tiles.mp4 272.01M
| ├──1 -Making Buildings Occupy Multiple Tiles.srt 28.30kb
| ├──1 -Making Buildings Occupy Multiple Tiles.vtt 29.62kb
| ├──10 -code.zip 2.79M
| ├──10 -Fonts and Button Styling.mp4 234.91M
| ├──10 -Fonts and Button Styling.srt 27.33kb
| ├──10 -Fonts and Button Styling.vtt 28.74kb
| ├──10 -NbPixelFontBundle_v1_0.zip 106.15kb
| ├──11 -code.zip 2.80M
| ├──11 -Improving the Design of Building Sections.mp4 139.72M
| ├──11 -Improving the Design of Building Sections.srt 16.46kb
| ├──11 -Improving the Design of Building Sections.vtt 17.38kb
| ├──11 -wood_icon.png 0.59kb
| ├──12 -code.zip 2.80M
| ├──12 -Displaying Resource Count in Game UI.mp4 174.80M
| ├──12 -Displaying Resource Count in Game UI.srt 22.25kb
| ├──12 -Displaying Resource Count in Game UI.vtt 23.18kb
| ├──13 -Building a Main Menu Skeleton UI.mp4 196.63M
| ├──13 -Building a Main Menu Skeleton UI.srt 17.61kb
| ├──13 -Building a Main Menu Skeleton UI.vtt 19.21kb
| ├──13 -code.zip 2.80M
| ├──14 -Building a Framework for Changing Levels.mp4 94.72M
| ├──14 -Building a Framework for Changing Levels.srt 13.42kb
| ├──14 -Building a Framework for Changing Levels.vtt 13.86kb
| ├──14 -code.zip 2.80M
| ├──15 -code.zip 2.81M
| ├──15 -Creating a Level Complete Screen.mp4 162.03M
| ├──15 -Creating a Level Complete Screen.srt 25.02kb
| ├──15 -Creating a Level Complete Screen.vtt 25.93kb
| ├──16 -code.zip 2.81M
| ├──16 -Moving to the Next Level from the Level Complete Screen.mp4 201.02M
| ├──16 -Moving to the Next Level from the Level Complete Screen.srt 20.58kb
| ├──16 -Moving to the Next Level from the Level Complete Screen.vtt 21.51kb
| ├──17 -code.zip 2.83M
| ├──17 -Designing More Levels.mp4 492.69M
| ├──17 -Designing More Levels.srt 39.93kb
| ├──17 -Designing More Levels.vtt 42.06kb
| ├──18 -Addressing Some Errors and Issues.mp4 120.37M
| ├──18 -Addressing Some Errors and Issues.srt 10.20kb
| ├──18 -Addressing Some Errors and Issues.vtt 10.60kb
| ├──18 -code.zip 2.83M
| ├──19 -code.zip 2.83M
| ├──19 -Creating a Level Select Screen.mp4 148.23M
| ├──19 -Creating a Level Select Screen.srt 15.53kb
| ├──19 -Creating a Level Select Screen.vtt 16.79kb
| ├──2 -Adding Base Building Art and Preventing Deletion.mp4 95.96M
| ├──2 -Adding Base Building Art and Preventing Deletion.srt 7.52kb
| ├──2 -Adding Base Building Art and Preventing Deletion.vtt 8.06kb
| ├──2 -castle_white.png 14.49kb
| ├──2 -code.zip 2.76M
| ├──20 -code.zip 2.83M
| ├──20 -Moving Level Definitions to Custom Resources.mp4 190.85M
| ├──20 -Moving Level Definitions to Custom Resources.srt 21.96kb
| ├──20 -Moving Level Definitions to Custom Resources.vtt 23.52kb
| ├──21 -code.zip 2.83M
| ├──21 -Showing Levels on the Level Select Screen.mp4 130.46M
| ├──21 -Showing Levels on the Level Select Screen.srt 16.30kb
| ├──21 -Showing Levels on the Level Select Screen.vtt 17.20kb
| ├──22 -code.zip 2.83M
| ├──22 -Integrating the Level Select Screen With the Main Menu.mp4 101.72M
| ├──22 -Integrating the Level Select Screen With the Main Menu.srt 10.48kb
| ├──22 -Integrating the Level Select Screen With the Main Menu.vtt 10.93kb
| ├──3 -Allowing Building Deletion by Clicking Into Occupied Area.mp4 87.03M
| ├──3 -Allowing Building Deletion by Clicking Into Occupied Area.srt 9.76kb
| ├──3 -Allowing Building Deletion by Clicking Into Occupied Area.vtt 10.58kb
| ├──3 -code.zip 2.76M
| ├──4 -code.zip 2.76M
| ├──4 -Preventing Building Placement on Differing Elevation Layers.mp4 445.29M
| ├──4 -Preventing Building Placement on Differing Elevation Layers.srt 39.19kb
| ├──4 -Preventing Building Placement on Differing Elevation Layers.vtt 42.18kb
| ├──5 -code.zip 2.77M
| ├──5 -Introduction to Extension Methods.mp4 31.11M
| ├──5 -Introduction to Extension Methods.srt 3.66kb
| ├──5 -Introduction to Extension Methods.vtt 3.79kb
| ├──6 -code.zip 2.77M
| ├──6 -Making Building Radius Circular.mp4 243.23M
| ├──6 -Making Building Radius Circular.srt 23.12kb
| ├──6 -Making Building Radius Circular.vtt 25.30kb
| ├──7 -code.zip 2.78M
| ├──7 -Introduction to UI Theming.mp4 175.81M
| ├──7 -Introduction to UI Theming.srt 17.34kb
| ├──7 -Introduction to UI Theming.vtt 19.54kb
| ├──8 -code.zip 2.78M
| ├──8 -Theme Files and Theme Variations.mp4 78.17M
| ├──8 -Theme Files and Theme Variations.srt 10.06kb
| ├──8 -Theme Files and Theme Variations.vtt 10.88kb
| ├──9 -code.zip 2.78M
| ├──9 -Styling Building Selection UI.mp4 166.96M
| ├──9 -Styling Building Selection UI.srt 26.46kb
| └──9 -Styling Building Selection UI.vtt 27.81kb
├──5 – Adding Animations, Goblin Camps, and Other Polish Elements
| ├──1 -code.zip 2.84M
| ├──1 -Improving the Look of Building Placement.mp4 149.42M
| ├──1 -Improving the Look of Building Placement.srt 16.38kb
| ├──1 -Improving the Look of Building Placement.vtt 17.72kb
| ├──10 -Building Placement Particles.mp4 302.19M
| ├──10 -Building Placement Particles.srt 27.47kb
| ├──10 -Building Placement Particles.vtt 29.97kb
| ├──10 -code.zip 2.84M
| ├──10 -particle.png 0.81kb
| ├──11 -Building Destruction Particles.mp4 205.44M
| ├──11 -Building Destruction Particles.srt 16.36kb
| ├──11 -Building Destruction Particles.vtt 18.08kb
| ├──11 -code.zip 2.85M
| ├──12 -code.zip 2.86M
| ├──12 -Creating a Goblin Camp.mp4 121.82M
| ├──12 -Creating a Goblin Camp.srt 13.37kb
| ├──12 -Creating a Goblin Camp.vtt 14.25kb
| ├──13 -code.zip 2.86M
| ├──13 -highlight_tile.png 0.30kb
| ├──13 -Making the Goblin Camp Functional.mp4 180.84M
| ├──13 -Making the Goblin Camp Functional.srt 14.96kb
| ├──13 -Making the Goblin Camp Functional.vtt 15.62kb
| ├──14 -code.zip 2.88M
| ├──14 -Creating a Barracks Building.mp4 96.59M
| ├──14 -Creating a Barracks Building.srt 9.24kb
| ├──14 -Creating a Barracks Building.vtt 9.62kb
| ├──15 -Allowing Barracks to Be Placed in Goblin Camps.mp4 183.96M
| ├──15 -Allowing Barracks to Be Placed in Goblin Camps.srt 16.80kb
| ├──15 -Allowing Barracks to Be Placed in Goblin Camps.vtt 18.01kb
| ├──15 -code.zip 2.88M
| ├──16 -code.zip 2.88M
| ├──16 -Showing Barracks Attack Area.mp4 141.78M
| ├──16 -Showing Barracks Attack Area.srt 13.39kb
| ├──16 -Showing Barracks Attack Area.vtt 13.98kb
| ├──17 -code.zip 2.88M
| ├──17 -Making the Barracks Destroy Goblin Camps.mp4 241.84M
| ├──17 -Making the Barracks Destroy Goblin Camps.srt 24.73kb
| ├──17 -Making the Barracks Destroy Goblin Camps.vtt 25.64kb
| ├──18 -code.zip 2.88M
| ├──18 -Handling Goblin Camp Restoration on Barracks Destroy.mp4 167.19M
| ├──18 -Handling Goblin Camp Restoration on Barracks Destroy.srt 15.43kb
| ├──18 -Handling Goblin Camp Restoration on Barracks Destroy.vtt 16.96kb
| ├──2 -code.zip 2.84M
| ├──2 -Introduction to Animation Player.mp4 104.01M
| ├──2 -Introduction to Animation Player.srt 14.23kb
| ├──2 -Introduction to Animation Player.vtt 15.60kb
| ├──3 -code.zip 2.84M
| ├──3 -Using Tweens to Animate Building Position.mp4 259.15M
| ├──3 -Using Tweens to Animate Building Position.srt 31.42kb
| ├──3 -Using Tweens to Animate Building Position.vtt 33.16kb
| ├──4 -Centering Building Placement on Mouse Position.mp4 124.83M
| ├──4 -Centering Building Placement on Mouse Position.srt 12.69kb
| ├──4 -Centering Building Placement on Mouse Position.vtt 14.35kb
| ├──4 -code.zip 2.84M
| ├──5 -Animating Building Placement.mp4 152.87M
| ├──5 -Animating Building Placement.srt 22.86kb
| ├──5 -Animating Building Placement.vtt 23.44kb
| ├──5 -code.zip 2.84M
| ├──6 -Call Building Placement Animation on Demand.mp4 79.46M
| ├──6 -Call Building Placement Animation on Demand.srt 11.31kb
| ├──6 -Call Building Placement Animation on Demand.vtt 11.96kb
| ├──6 -code.zip 2.84M
| ├──7 -Building Destruction Animation.mp4 147.07M
| ├──7 -Building Destruction Animation.srt 16.17kb
| ├──7 -Building Destruction Animation.vtt 17.19kb
| ├──7 -code.zip 2.84M
| ├──8 -Adding a Mask to Building Destruction.mp4 120.04M
| ├──8 -Adding a Mask to Building Destruction.srt 11.34kb
| ├──8 -Adding a Mask to Building Destruction.vtt 12.41kb
| ├──8 -building_mask.png 0.91kb
| ├──8 -code.zip 2.84M
| ├──9 -code.zip 2.84M
| ├──9 -Fixing Destruction-Related Bugs.mp4 124.35M
| ├──9 -Fixing Destruction-Related Bugs.srt 10.92kb
| └──9 -Fixing Destruction-Related Bugs.vtt 12.10kb
└──6 – Finalizing the Game
| ├──1 -code.zip 2.88M
| ├──1 -Preventing Invalid Building Destruction.mp4 431.01M
| ├──1 -Preventing Invalid Building Destruction.srt 39.59kb
| ├──1 -Preventing Invalid Building Destruction.vtt 43.90kb
| ├──10 -Adding Camera Shake.mp4 226.03M
| ├──10 -Adding Camera Shake.srt 30.52kb
| ├──10 -Adding Camera Shake.vtt 32.50kb
| ├──10 -code.zip 2.88M
| ├──11 -code.zip 2.89M
| ├──11 -Updating Particles for Barracks.mp4 123.45M
| ├──11 -Updating Particles for Barracks.srt 12.35kb
| ├──11 -Updating Particles for Barracks.vtt 13.59kb
| ├──12 -Adding Resource Indicators.mp4 328.91M
| ├──12 -Adding Resource Indicators.srt 34.70kb
| ├──12 -Adding Resource Indicators.vtt 36.73kb
| ├──12 -code.zip 2.89M
| ├──12 -wood_spawn.png 4.15kb
| ├──13 -Adding Error Messaging.mp4 144.97M
| ├──13 -Adding Error Messaging.srt 17.53kb
| ├──13 -Adding Error Messaging.vtt 18.19kb
| ├──13 -code.zip 2.90M
| ├──14 -Adding a Custom Cursor.mp4 37.76M
| ├──14 -Adding a Custom Cursor.srt 5.50kb
| ├──14 -Adding a Custom Cursor.vtt 5.61kb
| ├──14 -code.zip 2.90M
| ├──15 -Animating Goblin Camp Destruction.mp4 130.56M
| ├──15 -Animating Goblin Camp Destruction.srt 14.19kb
| ├──15 -Animating Goblin Camp Destruction.vtt 14.94kb
| ├──15 -code.zip 2.91M
| ├──16 -Adding Sound Effects.mp4 187.18M
| ├──16 -Adding Sound Effects.srt 35.50kb
| ├──16 -Adding Sound Effects.vtt 36.89kb
| ├──16 -audio.zip 9.48M
| ├──16 -code.zip 12.47M
| ├──17 -Adding Final Sound Effects and Music.mp4 133.44M
| ├──17 -Adding Final Sound Effects and Music.srt 12.33kb
| ├──17 -Adding Final Sound Effects and Music.vtt 13.37kb
| ├──17 -code.zip 13.85M
| ├──17 -victory.wav 2.04M
| ├──18 -code.zip 13.85M
| ├──18 -Fixing Gold Mine Indicator.mp4 41.34M
| ├──18 -Fixing Gold Mine Indicator.srt 3.08kb
| ├──18 -Fixing Gold Mine Indicator.vtt 3.38kb
| ├──19 -code.zip 13.86M
| ├──19 -Creating an Options Menu.mp4 228.45M
| ├──19 -Creating an Options Menu.srt 28.64kb
| ├──19 -Creating an Options Menu.vtt 29.92kb
| ├──2 -code.zip 2.88M
| ├──2 -Fixing Bugs in Building Destruction.mp4 167.31M
| ├──2 -Fixing Bugs in Building Destruction.srt 13.92kb
| ├──2 -Fixing Bugs in Building Destruction.vtt 14.46kb
| ├──20 -code.zip 13.86M
| ├──20 -Integrating the Options Menu Into the Game.mp4 58.20M
| ├──20 -Integrating the Options Menu Into the Game.srt 5.87kb
| ├──20 -Integrating the Options Menu Into the Game.vtt 6.31kb
| ├──21 -code.zip 13.86M
| ├──21 -Creating an Escape Menu.mp4 191.16M
| ├──21 -Creating an Escape Menu.srt 21.21kb
| ├──21 -Creating an Escape Menu.vtt 21.67kb
| ├──22 -code.zip 13.86M
| ├──22 -Handling the Last Level in the Level Complete Screen.mp4 53.72M
| ├──22 -Handling the Last Level in the Level Complete Screen.srt 7.81kb
| ├──22 -Handling the Last Level in the Level Complete Screen.vtt 7.75kb
| ├──23 -code.zip 13.86M
| ├──23 -Exporting Your Game.mp4 159.65M
| ├──23 -Exporting Your Game.srt 20.02kb
| ├──23 -Exporting Your Game.vtt 20.96kb
| ├──24 -Congratulations, Your Game is Complete!.mp4 98.44M
| ├──24 -Congratulations, Your Game is Complete!.srt 7.93kb
| ├──24 -Congratulations, Your Game is Complete!.vtt 8.81kb
| ├──3 -code.zip 2.88M
| ├──3 -Preventing Invalid Barracks Destruction.mp4 282.31M
| ├──3 -Preventing Invalid Barracks Destruction.srt 26.05kb
| ├──3 -Preventing Invalid Barracks Destruction.vtt 28.17kb
| ├──4 -Cleaning Up Code and Tile Improvements.mp4 53.40M
| ├──4 -Cleaning Up Code and Tile Improvements.srt 5.18kb
| ├──4 -Cleaning Up Code and Tile Improvements.vtt 5.45kb
| ├──4 -code.zip 2.88M
| ├──4 -highlight_tile.png 0.82kb
| ├──5 -Adding Pagination to Level Select Screen.mp4 205.33M
| ├──5 -Adding Pagination to Level Select Screen.srt 25.01kb
| ├──5 -Adding Pagination to Level Select Screen.vtt 26.15kb
| ├──5 -code.zip 2.88M
| ├──6 -code.zip 2.88M
| ├──6 -Introducing Nuget Packages.mp4 109.30M
| ├──6 -Introducing Nuget Packages.srt 19.12kb
| ├──6 -Introducing Nuget Packages.vtt 19.63kb
| ├──7 -code.zip 2.88M
| ├──7 -Saving and Loading Lesson Data to Disk.mp4 135.55M
| ├──7 -Saving and Loading Lesson Data to Disk.srt 17.54kb
| ├──7 -Saving and Loading Lesson Data to Disk.vtt 17.83kb
| ├──8 -check.png 0.47kb
| ├──8 -code.zip 2.88M
| ├──8 -Showing Saved Level Completion State.mp4 54.52M
| ├──8 -Showing Saved Level Completion State.srt 6.44kb
| ├──8 -Showing Saved Level Completion State.vtt 6.69kb
| ├──9 -code.zip 2.88M
| ├──9 -Window Scaling Configuration.mp4 88.45M
| ├──9 -Window Scaling Configuration.srt 7.58kb
| └──9 -Window Scaling Configuration.vtt 8.11kb
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